Vol.14, No.1, February 2025.                                                                                                                                                                          ISSN: 2217-8309

                                                                                                                                                                                                                        eISSN: 2217-8333

 

TEM Journal

 

TECHNOLOGY, EDUCATION, MANAGEMENT, INFORMATICS

Association for Information Communication Technology Education and Science


Research Publication on Virtual Reality in Early Childhood Education: A Systematic Review

 

Kartika Rinakit Adhe, Muchamad Arif Al Ardha, Herawati Herawati, Sauqi Sawa Bikalawan, Gunarti Dwi Lestari, Chung Bing Yang

 

© 2025 Kartika Rinakit Adhe, published by UIKTEN. This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 License. (CC BY-NC-ND 4.0)

 

Citation Information: TEM Journal. Volume 14, Issue 1, Pages 654-660, ISSN 2217-8309, DOI: 10.18421/TEM141-58, February 2025.

 

Received: 10 July 2024.

Revised: 19 December 2024.
Accepted: 13 February 2025.
Published: 27 February 2025.

 

Abstract:

 

Virtual reality (VR) has been shown to be effective in increasing early childhood learning motivation. In addition, cognitive and motor improvements are also affected due to the increased motivation. The study’s objective is to analyze VR research articles in early childhood education. Through the analysis conducted, it is expected that developments in VR research in early childhood education have been generalised in various aspects of education in early childhood. Through a systematic review of the SCOPUS database, 362 eligible articles were initially identified and 8 articles were ultimately selected for detailed analysis. The findings reveal a growing trend in the utilization of VR in early childhood education, highlighting its significant benefits for enhancing learning quality by employing more engaging and enjoyable methods.

 

Keywords – Children development, virtual reality, preschool, immersive learning, educational technology.

 

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