Vol.13, No.2, May 2024. ISSN: 2217-8309 eISSN: 2217-8333
TEM Journal
TECHNOLOGY, EDUCATION, MANAGEMENT, INFORMATICS Association for Information Communication Technology Education and Science |
Immersive Cross-Cultural Journeys: Enhancing Museum Experiences Through Mixed Reality
Gayathri Ravichandran, SangHun Nam
© 2024 SangHun Nam, published by UIKTEN. This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 License. (CC BY-NC-ND 4.0)
Citation Information: TEM Journal. Volume 13, Issue 2, Pages 1242-1247, ISSN 2217-8309, DOI: 10.18421/TEM132-37, May 2024.
Received: 28 December 2023. Revised: 12 March 2024.
Abstract:
Mixed reality technology is employed to develop immersive experiences, enhancing visitor engagement within museum environments. There are challenges in interface design and sensory accuracy for such mixed-reality applications. This study explored integration of mixed reality technology in museums, emphasizing the enhancement of cross-cultural understanding and visitor engagement. Using advanced three-dimensional printing, significant artifacts from various cultures, including a notable Korean artifact from the Goryeo period, were replicated and digitized. These artifacts were the core of a mixed reality environment that was created using Unity and the MR Software Development Kit and experienced through a HoloLens 2 Head-Mounted Display. This immersive mixed reality experience, comprising three interactive segments, incorporated eye- and hand-tracking technologies to enable deeper engagement with cultural artifacts. The impact of mixed reality on visitor engagement and cross-cultural comprehension was evaluated, revealing a significant increase in visitor involvement and appreciation of cultural diversity. Notably, this study contributes to the evolving narrative of digital cultural heritage by highlighting the role of mixed reality in fostering a cross-cultural understanding and shaping future museum experiences.
Keywords –Cross-culture, eye-tracking, hand-tracing, immersive system, mixed reality. |
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