Vol.11, No.1, February 2022.                                                                                                                                                                           ISSN: 2217-8309

                                                                                                                                                                                                                        eISSN: 2217-8333

 

TEM Journal

 

TECHNOLOGY, EDUCATION, MANAGEMENT, INFORMATICS

Association for Information Communication Technology Education and Science


The Development of Comic Book as Marker of Augmented Reality to Raise Students’ Critical Thinking

 

Insar Damopolii, Fridolin Febrianto Paiki, Jan Hendriek Nunaki

 

© 2022 Insar Damopolii, published by UIKTEN. This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 License. (CC BY-NC-ND 4.0)

 

Citation Information: TEM Journal. Volume 11, Issue 1, Pages 348-355, ISSN 2217-8309, DOI: 10.18421/TEM111-44, February 2022.

 

Received: 14 November 2021.

Revised:   05 February 2022.
Accepted: 11 February 2022.
Published: 28 February 2022.

 

Abstract:

 

Critical thinking (CT) in biology is important for future learners. The examination results from previous studies are complemented by the author's initial findings showing that students' CT is not well developed. This research develops comic books as Augmented Reality (AR) markers to raise students' CT. ADDIE model is used in this research. The scaletest was limited to twenty rural high school students. Validation sheets, CT tests, and questionnaires were used to collect data. The research results show that comic books and AR are valid based on expert evaluation. Limited scale trial of moderate improvement in student CT (n-gain = 0.38). 75% of students' CT has developed well at the end of the lesson. There is a significant difference between pre- CT and post-CT (p < 0.05). Students respond excellently to the use of comic books as AR markers in learning. This research concludes that comic books and AR are valid and their use in learning during a pandemic can improve students' CT. Recommendations for future research are trials on a large scale to determine the strong effectiveness of using comic books as AR markers.

 

Keywords – augmented reality, comic, critical thinking, science learning.

 

 

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