Vol.7, No.4, November 2018. ISSN: 2217-8309 eISSN: 2217-8333
TEM Journal
TECHNOLOGY, EDUCATION, MANAGEMENT, INFORMATICS Association for Information Communication Technology Education and Science |
Integrating Third-party Services Using Brokers in the Serious Games’ Domain
Stefan Dimitrov Stavrev, Todorka Zhivkova Terzieva, Angel Atanasov Golev
© 2018 Stefan Dimitrov Stavrev, published by UIKTEN. This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 License. (CC BY-NC-ND 4.0)
Citation Information: TEM Journal. Volume 7, Issue 4, Pages 842-848, ISSN 2217-8309, DOI: 10.18421/TEM74-23, November 2018.
Received: 28 July 2018.
Abstract:
In this paper we demonstrate how to
integrate 3rd party services in serious games. We use
message queue broker and micro-services in a
publish/subscribe manner in order to use real-time 3rd
party data into a serious game’s logic. First, we discuss
the benefits of service oriented architecture. Then, we
Keywords –Serious games, Message oriented middleware, systems integration, message queue. |
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