Vol.7, No.4, November 2018. ISSN: 2217-8309 eISSN: 2217-8333
TEM Journal
TECHNOLOGY, EDUCATION, MANAGEMENT, INFORMATICS Association for Information Communication Technology Education and Science |
Modelling Behaviour on a Game Theory Principle
Viliam Ďuriš, Timotej Šumný
© 2018 Viliam Ďuriš, published by UIKTEN. This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 License. (CC BY-NC-ND 4.0)
Citation Information: TEM Journal. Volume 7, Issue 4, Pages 758-761, ISSN 2217-8309, DOI: 10.18421/TEM74-09, November 2018.
Received: 07 June 2018.
Abstract:
In this paper, we are focusing on creating a pupil behaviour model in a lesson. In terms of game theory, we consider the lesson to be a conflicting situation, which gives us an opportunity to use the game theory methods to model and then analyze the lesson in terms of its dynamics. We consider a "profit" to be the satisfaction of the personal needs of the elements of this dynamic system, i.e. pupils and teachers. As an external manifestation of decision-making, we observe the disruption of the lesson by pupils’ behaviour not in accord with accepted standards. This allows us to capture essential data, to which we compare the data created by the model.
Keywords –"Hawk-dove" model, Class dynamics, Game theory, Pupil behaviour simulation. |
----------------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------------- |